﻿using System;
using System.Collections;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.HtmlControls;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Xml.Linq;
using System.Threading;
using System.Globalization;
using Nivdal.AuxCode;

namespace Nivdal
{
    public partial class NationalCupHistory : System.Web.UI.Page
    {
        protected void Page_Load(object sender, EventArgs e)
        {
            this.Title = Resources.Resource.Default_PageTitle + ", " + Resources.Resource.NationalCupHistory_PageTitle;
            //if (!HttpContext.Current.User.Identity.IsAuthenticated)
            //    Response.Redirect("Default.aspx");
            GetNivdalData.GetNivdalData GND = new GetNivdalData.GetNivdalData();
            OnlineUser ou = (OnlineUser)Session["User"];
            //if (ou.TeamId == "Null")
            //    Response.Redirect("~/GeneralMessage.aspx?MessageString=M74ggdizz5wfeh");

            string CountryId = null;
            if (Request.QueryString["CountryId"] != null)
            {
                CountryId = Request.QueryString["CountryId"].ToString();
            }
            if (CountryId == null && HttpContext.Current.User.Identity.IsAuthenticated)
            {

                CountryId = (GND.ReadNivdalIntData("@UserId", "Nivdal_GetCountryByUser", ou.UserId));
            }
            if (CountryId == null)
            {
                Response.Redirect("~/Default.aspx");
            }
            else
            {
                this.SqlDataSource1.SelectParameters.Add("Country", CountryId);
                this.TitleDataSourse.SelectParameters.Add("CountryId", CountryId);
            }
        }

        protected override void InitializeCulture()
        {
            OnlineUser ou = (OnlineUser)Session["User"];
            Thread.CurrentThread.CurrentUICulture = new CultureInfo(ou.UICulture);
            Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture(ou.Culture);
        }
    }
}